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Halloween at Nexthosting: 10% off game servers with the code – until November 1

Rent a Necesse server

Rent your own Necesse server: You pay for hardware, not slots. Your world keeps running even when you are not in the game – and your friends join by address and port.

Plan

€8.99 /month · approx. 20 players

Start with Advanced
  • Cancel monthly
  • DDoS protection included
  • Server in Germany

This is how your players add the server: Multiplayer, then Add Server. Name holds whatever helps each player recognize the server – the name of your world, for example. Address and port are shown in your panel once the server is set up.

Necesse server: plans and prices

Every plan includes DDoS protection, the panel and hosting in Germany. The plans differ in hardware – we do not limit slots.

20

Basic

For small sessions with friends.

€5.99/month

cancel monthly

Choose plan
  • Players (guide value)approx. 8
  • RAM2 GB
  • vCores1
  • NVMe5 GB
  • 2 backup slots
Popular

Advanced

For regular groups and weekly sessions.

€8.99/month

cancel monthly

Choose plan
  • Players (guide value)approx. 20
  • RAM4 GB
  • vCores2
  • NVMe10 GB
  • 3 backup slots

Included in every plan

  • DDoS protectionIncluded with every server at no extra charge. With your own IP address: your own filter and protection panel.
  • Backups2 to 3 backup slots depending on the plan – with one click or on your own schedule.
  • Console and filesLive console, file manager in the browser and SFTP.
  • Grows with youAdd RAM, cores or storage one by one – for good, or as a boost just for one evening.
  • Co-adminsSeparate logins for friends and admins, with exactly the permissions you grant.
  • Personal supportMon–Fri 9 a.m.–6 p.m. by ticket.

13th-generation Intel processorDDR4 memoryNVMe SSDData center in GermanyAvailability as set out in the Service Level Agreement

With monthly billing you can cancel monthly. Up to 15% cheaper when you pay in advance. Final prices, no setup fee. Player numbers are guide values – you set the maximum yourself.

Set up and manage your Necesse server

Real screenshots from the game server panel. Everything runs in the browser – no FTP program and no SSH.

Console in the Nexthosting game server panel: live output of an example server, command line and CPU, RAM and storage usage

Screenshot from the Nexthosting panel (example server). Arrow keys switch between the areas.

Settings you control

  • WorldThe name of your world: letters, digits, hyphen and underscore, 20 characters at most. If no world with this name exists yet, the server creates a new one.
  • Player countFrom 1 to 250. You set the maximum yourself.
  • PasswordWith a password, only those who know it get in. Without one, the address and port are enough.
  • UpdatesOn every start your server checks Steam for a new version. You can turn this off.
  • OwnerEnter your player name under “Owner Name”: Necesse gives owner permissions to anyone who connects with exactly this name. So set a server password first.
  • Further settingsEverything else is in the file cfg/server.cfg. Stop the server before you edit it.

World, player count, password, owner and updates are in the panel under “Startup settings”. What is set there applies on every start and takes precedence over the file.

How your players join the server

Your friends add your server once with its address and port. Both are shown in your panel once the server is set up.

In the game

  1. Click Multiplayer, then Add Server.
  2. Under Name, enter a name that helps you recognize the server.
  3. Enter the address of your server under IP address and its port under Port Number.
  4. Click Add. The server now appears in the Multiplayer menu – a double-click connects.

If you have set a password, your friends need it to join.

World and save

New world
Enter a new world name in the startup settings and restart the server – it creates the world.
Old world
Enter the earlier name again and the server loads that world.
Save
Every world is a zip file named after the world. It is stored in the saves/worlds folder.
Same version
Server and game need the same version.

Nexthosting Schutz

Players stay connected. Flooders get locked out.

Every game server at Nexthosting is protected against DDoS attacks at no extra cost. With a dedicated IP address, your server gets a filter all to itself – and you get the panel where you watch every attack bounce off.

All quiet. Blue means your players. They walk through the gate – that is your server's port.

Example, no real data

Arriving right now242
Turned away1
Let through238
packets per second

Moving example from the protection panel: small squares run towards a wall. Blue squares – the players – pass through the gate to the server, during an attack too. Sand-coloured squares – the attack – get stuck at the wall.

Sand stays outside

Senders that open connections in bulk are locked out automatically while an attack is running. You lift any lock with one click.

Blue keeps playing

Existing connections are never cut. Regulars – anyone who has spent a while on your server – get in straight away, even in the middle of an attack.

Your situation room

Protection panel, tab "Herkunft" (origin): world map with traffic by country, three blocked countries hatched in red, next to it the strongest countries of origin.

You see where it comes from

The map shows the traffic to your server, country by country. Block a country with one click – or allow only the ones you choose. If you like, the protection blocks attacking countries by itself while an attack is running.

Protection panel, page of one attack: "Vorbei. Der Angriff dauerte 22 minutes" (over, the attack lasted 22 minutes), below it the course – above the line what did not get through, below what was let through – and the attack in figures.

Every attack is put on record

Course, waves and senders, minute by minute – as a PDF and as a table. One click reports the attack to Nexthosting: an urgent notice at once, followed by a full report as a PDF. On request with a confirmation you can hand to the police or other authorities.

Protection panel, tab "Einstellungen" (settings): the three protection levels as pictures of the wall with gates of different width, below them the switches for what the protection does by itself during an attack.

You decide how strict

Three protection levels – and if you like, the protection tightens by itself when an attack starts. You are told by e-mail and Discord as soon as an attack begins and when it is over. Plus: a test of the protection at the push of a button, co-managers for your community's admins, and traffic per port.

What the protection costs

With every game server
The data centre's basic protection against DDoS attacks. At no extra cost.
With a dedicated IP address
A filter for your address alone, and the protection panel with it – for €3.79 a month plus a one-time setup fee of €4.99, with no further charge. Usually set up within a few minutes; you can also add it later.
Order a Necesse serverCompare plans

You pick the dedicated IP address as an add-on while ordering. Server location: a data centre in Germany.

Included for free: your server’s live status

Your players can see for themselves whether the server is up and how full it is right now.

In Discord
A message in your channel that updates itself: status, players, map and address. No bot needed.
On websites and forums
A banner as an image, for a signature for example. You copy the embed code in the panel.

Included with every game server at no extra charge, you switch it on in the panel. Player count and map are available for games with a server query, online or offline is always shown.

Example: a Discord channel shows the status message of a server with 12 of 50 players, ping, uptime and address. Below it is a forum post whose signature contains the status banner of the same server. Both show the same player count.

Frequently asked questions about your Necesse server

Costs, setup, player numbers and cancellation – answered briefly.

From €5.99 per month (Basic plan). The largest plan, Advanced, costs €8.99 per month. The plans differ in memory, cores and storage. These are final prices, and there is no setup fee.

After payment, your server sets itself up. You open the panel straight from your customer account.

Through Multiplayer and Add Server: enter a name, the address and the port of your server and confirm with Add. The server then appears in the Multiplayer menu, and a double-click connects. The address and port are in your panel. A server password lets you decide who gets in.

Yes. Enter a new world name in the startup settings and restart the server. If no world with this name exists yet, the server creates it. With the earlier name you load the earlier world again.

Enter your Necesse player name under “Owner Name” in the startup settings and restart the server. Necesse gives owner permissions to anyone who connects with exactly this name. The name alone decides – so set a server password before you enter it.

You assign further permissions in the panel console: permissions set <name> <level>, with the levels User, Creative Settings, Moderator, Admin and Owner. This only works once the server knows the player – before that it reports that it cannot find them. help lists all commands.

Server and game need the same version. As long as “Auto Update” is switched on in the startup settings – which is the default – your server checks on every start whether Steam has a new version. So after a game update you restart it once.

We do not limit slots – you pay for hardware. The player numbers on the plans are guide values; how many your server really handles depends on your world. You set the maximum in the startup settings, from 1 to 250.

Yes. You can upgrade at any time; the change takes effect immediately and the difference is charged pro rata. Downgrades take effect at the end of the term. You can also add just RAM, cores or storage. Your data stays in place.

Yes. You book your own IP address as an add-on to your server. With it, you get up to 100 ports of your choice and the protection panel.

Yes, in every plan. Backup slots: Basic 2, Advanced 3. Back up with one click or set up your own schedule in the panel; restoring also takes one click.

In a data center in Germany. What applies to availability is set out in the Service Level Agreement.

Yes. With monthly billing you can cancel your server monthly. Paying in advance makes it up to 15% cheaper; the chosen term then applies. If you only need a break, you can pause the server – then you pay only for keeping your data.

Your world is waiting

Choose a plan, pay – your server sets itself up.