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Halloween at Nexthosting: 10% off game servers with the code – until November 1

Rent a DayZ Server

Your own stretch of land – for survival, mods and roleplay. You don’t pay for slots: you set the player count yourself. Day and night run at your pace.

Which view?
Who gets in?
Plan

€17.99 /month · 8 GB RAM · about 40 players

Start with Advanced
  • Cancel monthly
  • DDoS protection at no extra cost
  • Data centre in Germany
ServersPreview
[EU] Wet Field | Survival
Time of day in the game: 08:00
Players: 0/40
View
First and third person
Access
Open
Time
runs 12×, at night 12×
Your server’s address and port are shown in the panel.

Roughly how your server appears in the DayZ server browser. Name, password, view and the maximum player count are set in the panel – shown here is the guide value of the plan you picked.

Plans

Four crates, four sizes – each one carries its memory. You don’t pay for slots: you set the player count yourself. What a plan is sized for is given as a guide value; it depends on your mods and the map.

Basic

For your own group.

€12.99/month

cancel monthly

Choose plan – DayZ Basic
  • Sized forabout 20 players
  • Memory6 GB
  • vCores2
  • NVMe storage25 GB
  • Backup slots2
  • Ports3
Popular

Advanced

For a regular round with guests.

€17.99/month

cancel monthly

Choose plan – DayZ Advanced
  • Sized forabout 40 players
  • Memory8 GB
  • vCores3
  • NVMe storage35 GB
  • Backup slots3
  • Databases1
  • Ports3

Premium

For community and roleplay.

€25.99/month

cancel monthly

Choose plan – DayZ Premium
  • Sized forabout 60 players
  • Memory12 GB
  • vCores4
  • NVMe storage50 GB
  • Backup slots4
  • Databases1
  • Ports3

Community

For big, busy servers.

€33.99/month

cancel monthly

Choose plan – DayZ Community
  • Sized forabout 80 players
  • Memory16 GB
  • vCores5
  • NVMe storage70 GB
  • Backup slots5
  • Databases2
  • Ports3

Prices for monthly payment, final prices (no VAT under § 19 UStG), no setup fee. Up to 15 % less when you pay in advance – the prices per term are on the product page. In every plan: mods from the Steam Workshop, the current DayZ on every start, console, file manager and SFTP.

When the group grows

Extend your server
Add memory, cores or storage one by one – permanently and without changing plans.
Boost
More memory and CPU power for exactly the time you need it. For a weekend event, for example, when the server is full.
Change plans
Up at any time and at once, the difference is charged pro rata. Down at the end of the term.
Pause your server
The group is taking a break? While your server is paused you only pay for keeping your data – and you resume whenever you like.

Day and night

On your server you decide how fast the clock runs – and whether the night passes faster than the day. Set both and see how long your players are out in daylight and in the dark.

Light 1 h

Dark 1 h

A full day in the game takes 2 h on your server – in 24 hours the game clock goes round 12 times.

12×

How fast the clock runs in the game. 1× is real time: a day then takes 24 hours.

1×

Comes on top at night. In the dark your clock runs 12×.

How long is it light in the game?

That depends on the date your server starts with: shorter in winter, longer in summer.

After a restart

serverDZ.cfg

serverTimeAcceleration = 12;
serverNightTimeAcceleration = 1;
serverTimePersistent = 0;

You enter the three values in the startup settings in the panel. This is what they are called in the DayZ settings file.

Default
Your server starts with 12× time and 1× night. With twelve hours of light, day and night then last one hour each.
Start time
The date and time your server begins with are in the line serverTime of serverDZ.cfg. You edit the file in the file manager.
Restarts on schedule
Regular restarts are set up as a schedule in the panel.

Nexthosting Schutz

Players stay connected. Flooders get locked out.

Every game server at Nexthosting is protected against DDoS attacks at no extra cost. With a dedicated IP address, your server gets a filter all to itself – and you get the panel where you watch every attack bounce off.

All quiet. Blue means your players. They walk through the gate – that is your server's port.

Example, no real data

Arriving right now242
Turned away1
Let through238
packets per second

Moving example from the protection panel: small squares run towards a wall. Blue squares – the players – pass through the gate to the server, during an attack too. Sand-coloured squares – the attack – get stuck at the wall.

Sand stays outside

Senders that open connections in bulk are locked out automatically while an attack is running. You lift any lock with one click.

Blue keeps playing

Existing connections are never cut. Regulars – anyone who has spent a while on your server – get in straight away, even in the middle of an attack.

Your situation room

Protection panel, tab "Herkunft" (origin): world map with traffic by country, three blocked countries hatched in red, next to it the strongest countries of origin.

You see where it comes from

The map shows the traffic to your server, country by country. Block a country with one click – or allow only the ones you choose. If you like, the protection blocks attacking countries by itself while an attack is running.

Protection panel, page of one attack: "Vorbei. Der Angriff dauerte 22 minutes" (over, the attack lasted 22 minutes), below it the course – above the line what did not get through, below what was let through – and the attack in figures.

Every attack is put on record

Course, waves and senders, minute by minute – as a PDF and as a table. One click reports the attack to Nexthosting: an urgent notice at once, followed by a full report as a PDF. On request with a confirmation you can hand to the police or other authorities.

Protection panel, tab "Einstellungen" (settings): the three protection levels as pictures of the wall with gates of different width, below them the switches for what the protection does by itself during an attack.

You decide how strict

Three protection levels – and if you like, the protection tightens by itself when an attack starts. You are told by e-mail and Discord as soon as an attack begins and when it is over. Plus: a test of the protection at the push of a button, co-managers for your community's admins, and traffic per port.

What the protection costs

With every game server
The data centre's basic protection against DDoS attacks. At no extra cost.
With a dedicated IP address
A filter for your address alone, and the protection panel with it – for €3.79 a month plus a one-time setup fee of €4.99, with no further charge. Usually set up within a few minutes; you can also add it later.
Order a DayZ serverCompare plans

You pick the dedicated IP address as an add-on while ordering. Server location: a data centre in Germany.

Your server, your rules

What applies on your server is set in the startup settings in the panel. Try it on the sign – it carries the name you chose above.

[EU] Wet Field | Survival

  • First and third person
  • Crosshair on
  • Bright nights
  • No personal light
  • Voice chat on
  • Open to everyone
View

Allow third person – or play through the character’s eyes only.

Crosshair

Show or hide the crosshair in the middle of the screen.

Nights

The brighter or the darker setting for the night.

Personal light

The faint glow around your own character at night.

Voice chat

Talking in the game through the microphone. You set the sound quality as well.

Access

With a password, only those who know it get in.

This is how it reads in serverDZ.cfg
disable3rdPerson = 0;
disableCrosshair = 0;
lightingConfig = 0;
disablePersonalLight = 1;
disableVoN = 0;
password = "";

Mods and management

You bring your mod list from the DayZ Launcher. Everything else is done in the panel – in the browser, with no extra software.

Loading list

How your mods get onto the server

  1. Export the listPut your mods together in the DayZ Launcher and export them as a list. Your server expects the file under the name modlist.html.
  2. UploadPlace the file in the main folder of your server using the file manager – or send it via SFTP.
  3. RestartOn start your server reads the list and downloads the mods from the Steam Workshop, updates included.

Further mods and mods that only the server loads are entered in the startup settings.

In the panel for DayZ

Startup settings
Server name, maximum player count, password, admin and RCON password, view, crosshair, voice chat, day and night – all in one place.
Updates
On every start your server fetches the current DayZ. If you don’t want that, switch it off in the startup settings.
Logs
Your server starts with the admin log enabled. The files are in the folder profiles and can be read in the file manager.
Backups
As many backup slots as your plan has. You back up with one click or set up a schedule yourself in the panel.
Crash notice
If your server crashes you are told, if you like – by e-mail or Discord.

The panel in pictures

Game server panel: console with live output and usage

Screenshot from the Nexthosting panel (shown in German). Arrow keys switch between the areas.

Included for free: your server’s live status

Your players can see for themselves whether the server is up and how full it is right now.

In Discord
A message in your channel that updates itself: status, players, map and address. No bot needed.
On websites and forums
A banner as an image, for a signature for example. You copy the embed code in the panel.

Included with every game server at no extra charge, you switch it on in the panel. Player count and map are available for games with a server query, online or offline is always shown.

Example: a Discord channel shows the status message of a server with 12 of 50 players, ping, uptime and address. Below it is a forum post whose signature contains the status banner of the same server. Both show the same player count.

Frequently asked questions

What DayZ admins want to know before ordering.

Your question is not here? Write to us

How quickly is my DayZ server ready?

After payment your server sets itself up and starts. The first start takes a little longer because the game is downloaded. You open the panel straight from your customer account.

Can I use mods from the Steam Workshop?

Yes. Export your mod list from the DayZ Launcher, upload it as modlist.html to the main folder of your server and restart. Your server then downloads the mods from the Steam Workshop.

Further mods and mods that only the server should load are entered in the startup settings.

How do I set day and night?

The startup settings have two values: time acceleration up to 24× and night acceleration up to 64×, which comes on top at night. With 12× time and 4× night, a light day of twelve hours takes one hour and the night 15 minutes.

Whether the clock carries on after a restart or starts over is set there as well.

Can I switch off third person?

Yes. In the startup settings you switch off third person and the crosshair separately. The brightness of the nights and voice chat are set there too.

How many players fit on my server?

No plan limits your slots – you set the maximum player count yourself in the startup settings. As a guide, Basic is sized for about 20, Advanced for about 40, Premium for about 60 and Community for about 80 players.

What your server really carries depends on your mods and the map. If it gets tight, you move to a larger plan or add memory and cores one by one.

Can I run a closed roleplay server?

Yes. With a server password only those who know it get in. First person only, voice chat and your own mod list go well with that. The admin password and the RCON password are set separately.

Can I change or extend later?

Yes. You move to a larger plan at any time and at once, the difference is charged pro rata; to a smaller one at the end of the term. Or you add memory, cores or storage one by one with “Extend your server”.

Is there a minimum term?

With monthly billing you can cancel your plan monthly. Longer terms can be chosen as well; then the agreed term applies.

Your land is waiting.

Pick a plan, pay – your server sets itself up.