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Halloween at Nexthosting: 10% off game servers with the code – until November 1

Rent an SCP: Secret Laboratory server

Rent your own SCP:SL server. You pay for hardware, not slots. When you order, you choose standard or EXILED – on every plan, at no extra charge.

Plan

€7.99 /month · approx. 20 players

Start with Basic
  • Cancel monthly
  • DDoS protection included
  • Server in Germany

Your entry in the game’s server list. Northwood, the studio behind the game, only adds approved servers to the public list – until then your players connect directly via IP address and port.

SCP: Secret Laboratory server – plans and prices

Every plan includes DDoS protection, the panel and hosting in Germany. The plans differ in hardware – we do not limit slots.

Basic

For rounds with friends and test servers.

€7.99/month

cancel monthly

Choose plan
  • Players (guide value)approx. 20
  • RAM4 GB
  • vCores2
  • NVMe15 GB
  • 1 backup slot
  • 1 database
  • Standard or with EXILED

Advanced

For regular groups and small communities.

€11.99/month

cancel monthly

Choose plan
  • Players (guide value)approx. 30
  • RAM6 GB
  • vCores3
  • NVMe20 GB
  • 2 backup slots
  • 1 database
  • Standard or with EXILED

Premium

For public community servers.

€16.99/month

cancel monthly

Choose plan
  • RAM8 GB
  • vCores4
  • NVMe30 GB
  • 3 backup slots
  • 2 databases
  • Standard or with EXILED

Community

For large communities and roleplay servers with many plugins.

€23.99/month

cancel monthly

Choose plan
  • RAM12 GB
  • vCores6
  • NVMe40 GB
  • 5 backup slots
  • 5 databases
  • Standard or with EXILED

Included in every plan

  • DDoS protectionIncluded with every server at no extra charge. With your own IP address: your own filter and protection panel.
  • Backups1 to 5 backup slots depending on the plan – with one click or on your own schedule.
  • Console and filesLive console, file manager in the browser and SFTP.
  • Grows with youAdd RAM, cores or storage one by one – for good, or as a boost just for one evening.
  • Co-adminsSeparate logins for friends and admins, with exactly the permissions you grant.
  • Personal supportMon–Fri 9 a.m.–6 p.m. by ticket.

13th-generation Intel processorDDR4 memoryNVMe SSDData center in GermanyAvailability as set out in the Service Level Agreement

With monthly billing you can cancel monthly. Up to 15% cheaper when you pay in advance. Final prices, no setup fee. Which plan fits your group depends on how many people play at the same time. Player numbers are guide values – you set the maximum yourself.

Set up and manage your SCP:SL server

Real screenshots from the game server panel. Everything runs in the browser – no FTP program and no SSH.

Console in the Nexthosting game server panel: live output of an example server, command line and CPU, RAM and storage usage

Screenshot from the Nexthosting panel (example server). Arrow keys switch between the areas.

Settings you control

  • Standard or EXILEDYou choose when ordering: the regular SCP:SL server without a framework, or the server with the EXILED plugin framework.
  • EXILED versionThe latest or a specific one that you set.
  • Pre-releasesYou turn EXILED pre-releases on or off.
  • Branch and Auto UpdateOn the standard version you choose the branch and turn “Auto Update” on or off.
  • SchedulesThey take care of recurring jobs for you – the restart at night, for example, or the backup before the weekend.
  • Crash notificationIf your server crashes, you are notified if you wish – by email or Discord.

You will find the EXILED version, pre-releases, branch and “Auto Update” in the panel under “Startup settings”.

SCP server with EXILED and plugins

Want to rent an SCP server and use plugins? With EXILED, the plugin framework is already in place once your server is set up.

In four steps

  1. Order with EXILED. Pick “SCP:SL with EXILED” as the server software.
  2. Set the version. In the startup settings in the panel, you choose the EXILED version and whether pre-releases are used.
  3. Upload plugins. Your plugins go into EXILED’s Plugins folder as .dll files: .config/EXILED/Plugins. Use the file manager in the panel or SFTP. They are loaded after a restart.
  4. Configure. Your plugins’ settings are in EXILED’s Configs folder. You edit them right in the file manager.

If you want to switch between standard and EXILED later, contact support.

Updates

When Secret Laboratory gets an update, your server needs the new version too – game and server have to match. The SCP:SL server files come from Steam.

Standard
You turn “Auto Update” on or off in the startup settings. At startup, the console shows which version is running.
With EXILED
The framework and your plugins have to match the new game version as well. If something does not fit, support will help you via ticket.

Basic settings for your SCP:SL server

You set your own rules for your rounds in the configuration files – friendly fire, intercom times or the break between two rounds. The basic settings are in config_gameplay.txt: enter your details and the lines for the file appear next to them.

Your details

Northwood requires it for servers on the public list.

What you enter here stays in your browser.

Lines for the file config_gameplay.txt

server_name: [EU] North Site | Friday Rounds
max_players: 20
friendly_fire: false
contact_email: default

SCP:SL creates the file in the .config/SCP Secret Laboratory/config/<port>/ folder on your server. Open it in the file manager, replace the values in these lines and restart the server.

Nexthosting Schutz

Players stay connected. Flooders get locked out.

Every game server at Nexthosting is protected against DDoS attacks at no extra cost. With a dedicated IP address, your server gets a filter all to itself – and you get the panel where you watch every attack bounce off.

All quiet. Blue means your players. They walk through the gate – that is your server's port.

Example, no real data

Arriving right now242
Turned away1
Let through238
packets per second

Moving example from the protection panel: small squares run towards a wall. Blue squares – the players – pass through the gate to the server, during an attack too. Sand-coloured squares – the attack – get stuck at the wall.

Sand stays outside

Senders that open connections in bulk are locked out automatically while an attack is running. You lift any lock with one click.

Blue keeps playing

Existing connections are never cut. Regulars – anyone who has spent a while on your server – get in straight away, even in the middle of an attack.

Your situation room

Protection panel, tab "Herkunft" (origin): world map with traffic by country, three blocked countries hatched in red, next to it the strongest countries of origin.

You see where it comes from

The map shows the traffic to your server, country by country. Block a country with one click – or allow only the ones you choose. If you like, the protection blocks attacking countries by itself while an attack is running.

Protection panel, page of one attack: "Vorbei. Der Angriff dauerte 22 minutes" (over, the attack lasted 22 minutes), below it the course – above the line what did not get through, below what was let through – and the attack in figures.

Every attack is put on record

Course, waves and senders, minute by minute – as a PDF and as a table. One click reports the attack to Nexthosting: an urgent notice at once, followed by a full report as a PDF. On request with a confirmation you can hand to the police or other authorities.

Protection panel, tab "Einstellungen" (settings): the three protection levels as pictures of the wall with gates of different width, below them the switches for what the protection does by itself during an attack.

You decide how strict

Three protection levels – and if you like, the protection tightens by itself when an attack starts. You are told by e-mail and Discord as soon as an attack begins and when it is over. Plus: a test of the protection at the push of a button, co-managers for your community's admins, and traffic per port.

What the protection costs

With every game server
The data centre's basic protection against DDoS attacks. At no extra cost.
With a dedicated IP address
A filter for your address alone, and the protection panel with it – for €3.79 a month plus a one-time setup fee of €4.99, with no further charge. Usually set up within a few minutes; you can also add it later.
Order a SCP: Secret Laboratory serverCompare plans

You pick the dedicated IP address as an add-on while ordering. Server location: a data centre in Germany.

Included for free: your server’s live status

Your players can see for themselves whether the server is up and how full it is right now.

In Discord
A message in your channel that updates itself: status, players, map and address. No bot needed.
On websites and forums
A banner as an image, for a signature for example. You copy the embed code in the panel.

Included with every game server at no extra charge, you switch it on in the panel. Player count and map are available for games with a server query, online or offline is always shown.

Example: a Discord channel shows the status message of a server with 12 of 50 players, ping, uptime and address. Below it is a forum post whose signature contains the status banner of the same server. Both show the same player count.

Frequently asked questions about your SCP:SL server

Costs, setup, player numbers and cancellation – answered briefly.

From €7.99 per month (Basic plan). The largest plan, Community, costs €23.99 per month. The plans differ in memory, cores and storage. These are final prices, and there is no setup fee.

After payment, your server sets itself up. You open the panel straight from your customer account.

Yes. When you order, you choose standard or EXILED – on every plan, at no extra charge. With EXILED, the plugin framework is already in place once your server is set up; you upload your plugins yourself as .dll files, through the file manager or via SFTP.

Standard is the regular server without a framework. If you want to switch later, contact support.

In the file config_gameplay.txt. SCP:SL creates it in the .config/SCP Secret Laboratory/config/<port>/ folder on your server; you open it in the file manager. Among other things, it contains server_name, max_players, friendly_fire and contact_email. After saving, restart the server.

Under “Basic settings for your SCP:SL server” further up, the lines are ready to copy. SCP spawn chances, role limits and respawn waves are handled by plugins and their configuration files.

The list is run by Northwood, the studio behind SCP: Secret Laboratory. Only servers approved by Northwood are added; among other things, a reachable contact email has to be set in the configuration. You apply for approval with Northwood yourself.

Without approval your server runs just the same – your players then connect directly via IP address and port.

We do not limit slots – you pay for hardware. The player numbers on the plans are guide values; how many your server really handles depends on your plugins. You enter the maximum yourself: file config_gameplay.txt, line max_players.

Yes. You can upgrade at any time; the change takes effect immediately and the difference is charged pro rata. Downgrades take effect at the end of the term. You can also add just RAM, cores or storage. Your data stays in place.

Yes. You book your own IP address as an add-on to your server. With it, you get up to 100 ports of your choice and the protection panel.

Yes, in every plan. Backup slots: Basic 1, Advanced 2, Premium 3, Community 5. Back up with one click or set up your own schedule in the panel; restoring also takes one click.

In a data center in Germany. What applies to availability is set out in the Service Level Agreement.

Yes. With monthly billing you can cancel your server monthly. Paying in advance makes it up to 15% cheaper; the chosen term then applies. If you only need a break, you can pause the server – then you pay only for keeping your data.

Your server is waiting

Choose a plan, pay – your server sets itself up.