Basic
For rounds with friends and test servers.
cancel monthly
- Players (guide value)approx. 20
- RAM4 GB
- vCores2
- NVMe15 GB
- 1 backup slot
- 1 database
- Standard or with EXILED
Halloween at Nexthosting: 10% off game servers with the code – until November 1
Rent your own SCP:SL server. You pay for hardware, not slots. When you order, you choose standard or EXILED – on every plan, at no extra charge.
€7.99 /month · approx. 20 players
Start with BasicYour entry in the game’s server list. Northwood, the studio behind the game, only adds approved servers to the public list – until then your players connect directly via IP address and port.
Every plan includes DDoS protection, the panel and hosting in Germany. The plans differ in hardware – we do not limit slots.
For rounds with friends and test servers.
cancel monthly
For regular groups and small communities.
cancel monthly
For public community servers.
cancel monthly
For large communities and roleplay servers with many plugins.
cancel monthly
13th-generation Intel processorDDR4 memoryNVMe SSDData center in GermanyAvailability as set out in the Service Level Agreement
With monthly billing you can cancel monthly. Up to 15% cheaper when you pay in advance. Final prices, no setup fee. Which plan fits your group depends on how many people play at the same time. Player numbers are guide values – you set the maximum yourself.
Real screenshots from the game server panel. Everything runs in the browser – no FTP program and no SSH.





Screenshot from the Nexthosting panel (example server). Arrow keys switch between the areas.
You will find the EXILED version, pre-releases, branch and “Auto Update” in the panel under “Startup settings”.
Want to rent an SCP server and use plugins? With EXILED, the plugin framework is already in place once your server is set up.
.config/EXILED/Plugins. Use the file manager in the panel or SFTP. They are loaded after a restart.If you want to switch between standard and EXILED later, contact support.
When Secret Laboratory gets an update, your server needs the new version too – game and server have to match. The SCP:SL server files come from Steam.
You set your own rules for your rounds in the configuration files – friendly fire, intercom times or the break between two rounds. The basic settings are in config_gameplay.txt: enter your details and the lines for the file appear next to them.
Northwood requires it for servers on the public list.
What you enter here stays in your browser.
config_gameplay.txtserver_name: [EU] North Site | Friday Rounds max_players: 20 friendly_fire: false contact_email: default
SCP:SL creates the file in the .config/SCP Secret Laboratory/config/<port>/ folder on your server. Open it in the file manager, replace the values in these lines and restart the server.
Nexthosting Schutz
Every game server at Nexthosting is protected against DDoS attacks at no extra cost. With a dedicated IP address, your server gets a filter all to itself – and you get the panel where you watch every attack bounce off.
All quiet. Blue means your players. They walk through the gate – that is your server's port.
Example, no real data
Moving example from the protection panel: small squares run towards a wall. Blue squares – the players – pass through the gate to the server, during an attack too. Sand-coloured squares – the attack – get stuck at the wall.
Senders that open connections in bulk are locked out automatically while an attack is running. You lift any lock with one click.
Existing connections are never cut. Regulars – anyone who has spent a while on your server – get in straight away, even in the middle of an attack.

The map shows the traffic to your server, country by country. Block a country with one click – or allow only the ones you choose. If you like, the protection blocks attacking countries by itself while an attack is running.

Course, waves and senders, minute by minute – as a PDF and as a table. One click reports the attack to Nexthosting: an urgent notice at once, followed by a full report as a PDF. On request with a confirmation you can hand to the police or other authorities.

Three protection levels – and if you like, the protection tightens by itself when an attack starts. You are told by e-mail and Discord as soon as an attack begins and when it is over. Plus: a test of the protection at the push of a button, co-managers for your community's admins, and traffic per port.
You pick the dedicated IP address as an add-on while ordering. Server location: a data centre in Germany.
Your players can see for themselves whether the server is up and how full it is right now.
Included with every game server at no extra charge, you switch it on in the panel. Player count and map are available for games with a server query, online or offline is always shown.
Example: a Discord channel shows the status message of a server with 12 of 50 players, ping, uptime and address. Below it is a forum post whose signature contains the status banner of the same server. Both show the same player count.
Costs, setup, player numbers and cancellation – answered briefly.
From €7.99 per month (Basic plan). The largest plan, Community, costs €23.99 per month. The plans differ in memory, cores and storage. These are final prices, and there is no setup fee.
After payment, your server sets itself up. You open the panel straight from your customer account.
Yes. When you order, you choose standard or EXILED – on every plan, at no extra charge. With EXILED, the plugin framework is already in place once your server is set up; you upload your plugins yourself as .dll files, through the file manager or via SFTP.
Standard is the regular server without a framework. If you want to switch later, contact support.
In the file config_gameplay.txt. SCP:SL creates it in the .config/SCP Secret Laboratory/config/<port>/ folder on your server; you open it in the file manager. Among other things, it contains server_name, max_players, friendly_fire and contact_email. After saving, restart the server.
Under “Basic settings for your SCP:SL server” further up, the lines are ready to copy. SCP spawn chances, role limits and respawn waves are handled by plugins and their configuration files.
The list is run by Northwood, the studio behind SCP: Secret Laboratory. Only servers approved by Northwood are added; among other things, a reachable contact email has to be set in the configuration. You apply for approval with Northwood yourself.
Without approval your server runs just the same – your players then connect directly via IP address and port.
We do not limit slots – you pay for hardware. The player numbers on the plans are guide values; how many your server really handles depends on your plugins. You enter the maximum yourself: file config_gameplay.txt, line max_players.
Yes. You can upgrade at any time; the change takes effect immediately and the difference is charged pro rata. Downgrades take effect at the end of the term. You can also add just RAM, cores or storage. Your data stays in place.
Yes. You book your own IP address as an add-on to your server. With it, you get up to 100 ports of your choice and the protection panel.
Yes, in every plan. Backup slots: Basic 1, Advanced 2, Premium 3, Community 5. Back up with one click or set up your own schedule in the panel; restoring also takes one click.
In a data center in Germany. What applies to availability is set out in the Service Level Agreement.
Yes. With monthly billing you can cancel your server monthly. Paying in advance makes it up to 15% cheaper; the chosen term then applies. If you only need a break, you can pause the server – then you pay only for keeping your data.