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Halloween at Nexthosting: 10% off game servers with the code – until November 1

Rent a Rust Server

Carbon, Oxide or vanilla – one click in the panel. Map size, seed and wipe day are yours to decide. You don’t pay for slots.

How often do you wipe?
With or without plugins?
Plan

€25.99 /month · 12 GB RAM · about 100 players

Start with Advanced
  • Cancel monthly
  • DDoS protection at no extra cost
  • Data centre in Germany
ServersPreview
[EU] Scrapyard | Monthly
0/100
Procedural Map · 3000 · Last wiped: today
MonthlyVanilla
Connect via the F1 consoleclient.connect your-ip:28015

This is how your server shows up in the Rust server browser – under “Modded” with Carbon or Oxide. Name, description, header image and tags are set in the panel.

Plans

Four tiers, just like building a base – from wood to armoured. No plan limits your slots; the player counts are guide values and depend on map size and plugins.

Basic

For getting started and rounds with friends.

€17.99/month

cancel monthly

Choose plan – Rust Basic
  • Memory8 GB
  • vCores2
  • NVMe storage60 GB
  • Backup slots1
  • Databases1
  • Ports4
Popular

Advanced

Sized for about 100 players.

€25.99/month

cancel monthly

Choose plan – Rust Advanced
  • Memory12 GB
  • vCores3
  • NVMe storage60 GB
  • Backup slots3
  • Databases1
  • Ports4

Premium

Sized for about 200 players.

€33.99/month

cancel monthly

Choose plan – Rust Premium
  • Memory16 GB
  • vCores4
  • NVMe storage70 GB
  • Backup slots4
  • Databases2
  • Ports4

Community

Sized for about 250 players.

€42.99/month

cancel monthly

Choose plan – Rust Community
  • Memory20 GB
  • vCores5
  • NVMe storage80 GB
  • Backup slots5
  • Databases3
  • Ports4

Prices for monthly payment, final prices (no VAT under § 19 UStG), no setup fee. Up to 15 % less when you pay in advance – the prices per term are on the product page. In every plan: Carbon, Oxide or vanilla, the current Rust on every start, console, file manager and SFTP.

When the base grows

Extend your server
Add memory, cores or storage one by one – permanently and without changing plans.
Boost
More memory and CPU power for exactly the time you need it. On wipe day, for example, when everyone is online at once.
Change plans
Up at any time and at once, the difference is charged pro rata. Down at the end of the term.
Pause your server
A lull between two wipes? While your server is paused you only pay for keeping your data – and you resume whenever you like.

Wipe day

On the first Thursday of the month the big Rust update lands – and every map starts over. In between, you wipe whenever you like.

Force wipe

Force wipe is on the first Thursday of every month, around 8 pm German time. With JavaScript switched on, the calendar works out the dates for you.

  • Force wipe: the Rust update on the first Thursday, around 8 pm German time
  • Your wipe
Your rhythm

The next wipes

    3000 · 3 × 3 km

    A sketch: size and grid are right, the coastline is not. Rust builds the real map from seed and size.

    Which map?

    3000

    Guide value: Medium – the usual frame for up to about 100 players.

    server.worldsize 3000
    server.seed 12345

    You enter these two values in the startup settings in the panel. After the restart Rust creates the new map.

    Blueprints
    Blueprints survive a map wipe. To clear them as well, delete the file player.blueprints.*.db in the file manager.
    Schedule a restart
    You set the restart to the minute. Your players read a notice in chat five minutes and one minute before.
    Back up first
    Save the current state with one click before you wipe – or let a schedule do it.

    Nexthosting Schutz

    Players stay connected. Flooders get locked out.

    Every game server at Nexthosting is protected against DDoS attacks at no extra cost. With a dedicated IP address, your server gets a filter all to itself – and you get the panel where you watch every attack bounce off.

    All quiet. Blue means your players. They walk through the gate – that is your server's port.

    Example, no real data

    Arriving right now242
    Turned away1
    Let through238
    packets per second

    Moving example from the protection panel: small squares run towards a wall. Blue squares – the players – pass through the gate to the server, during an attack too. Sand-coloured squares – the attack – get stuck at the wall.

    Sand stays outside

    Senders that open connections in bulk are locked out automatically while an attack is running. You lift any lock with one click.

    Blue keeps playing

    Existing connections are never cut. Regulars – anyone who has spent a while on your server – get in straight away, even in the middle of an attack.

    Your situation room

    Protection panel, tab "Herkunft" (origin): world map with traffic by country, three blocked countries hatched in red, next to it the strongest countries of origin.

    You see where it comes from

    The map shows the traffic to your server, country by country. Block a country with one click – or allow only the ones you choose. If you like, the protection blocks attacking countries by itself while an attack is running.

    Protection panel, page of one attack: "Vorbei. Der Angriff dauerte 22 minutes" (over, the attack lasted 22 minutes), below it the course – above the line what did not get through, below what was let through – and the attack in figures.

    Every attack is put on record

    Course, waves and senders, minute by minute – as a PDF and as a table. One click reports the attack to Nexthosting: an urgent notice at once, followed by a full report as a PDF. On request with a confirmation you can hand to the police or other authorities.

    Protection panel, tab "Einstellungen" (settings): the three protection levels as pictures of the wall with gates of different width, below them the switches for what the protection does by itself during an attack.

    You decide how strict

    Three protection levels – and if you like, the protection tightens by itself when an attack starts. You are told by e-mail and Discord as soon as an attack begins and when it is over. Plus: a test of the protection at the push of a button, co-managers for your community's admins, and traffic per port.

    What the protection costs

    With every game server
    The data centre's basic protection against DDoS attacks. At no extra cost.
    With a dedicated IP address
    A filter for your address alone, and the protection panel with it – for €3.79 a month plus a one-time setup fee of €4.99, with no further charge. Usually set up within a few minutes; you can also add it later.
    Order a Rust serverCompare plans

    You pick the dedicated IP address as an add-on while ordering. Server location: a data centre in Germany.

    Carbon, Oxide or vanilla

    A template in the panel switches your server over with one click. The framework downloads itself on the next start and stays up to date.

    What goes where?
    • carbon
    • pluginsdrop a plugin here as a .cs file – it loads without a restart
    • configssettings of your plugins
    • datadata of your plugins
    • oxide
    • pluginsdrop a plugin here as a .cs file – it loads without a restart
    • configsettings of your plugins
    • datadata of your plugins
    • server
    • rustmap, saves, blueprints
    • cfgadmins and bans
    • proceduralmap.3000.12345.*.savyour map: size and seed are part of the name
    • player.blueprints.*.dbblueprints of all players

    Without a framework no plugins are loaded. Folders and data of Carbon or Oxide stay where they are.

    In the panel for Rust

    Templates
    “Rust with Carbon”, “Rust with Oxide (uMod)” or “Rust without a framework” – switching deletes nothing.
    Startup settings
    Server name, description, header image and logo, maximum players, map size, seed, game mode (vanilla, survival, softcore, hardcore), tags, save interval and RCON password.
    Crash notice
    If your server crashes you are told, if you like – by e-mail or Discord.

    The panel in pictures

    Game server panel: console with live output and usage

    Screenshot from the Nexthosting panel (shown in German). Arrow keys switch between the areas.

    Included for free: your server’s live status

    Your players can see for themselves whether the server is up and how full it is right now.

    In Discord
    A message in your channel that updates itself: status, players, map and address. No bot needed.
    On websites and forums
    A banner as an image, for a signature for example. You copy the embed code in the panel.

    Included with every game server at no extra charge, you switch it on in the panel. Player count and map are available for games with a server query, online or offline is always shown.

    Example: a Discord channel shows the status message of a server with 12 of 50 players, ping, uptime and address. Below it is a forum post whose signature contains the status banner of the same server. Both show the same player count.

    Frequently asked questions

    What Rust admins want to know before ordering.

    Your question is not here? Write to us

    How quickly is my Rust server ready?

    After payment your server sets itself up and starts. With Rust the first start takes a few minutes: the game is downloaded and the map generated. You open the panel straight from your customer account.

    How do I wipe my server?

    For a new map, enter a new seed or a different map size in the startup settings and restart. Blueprints stay; to clear them too, delete the file player.blueprints.*.db in the file manager.

    On force wipe, the first Thursday of the month, the Rust update brings a new map anyway. You schedule the restart for it in the panel – with a notice in chat for your players.

    Do you run Carbon or Oxide?

    Both, and vanilla too. In the panel you pick the template “Rust with Carbon”, “Rust with Oxide (uMod)” or “Rust without a framework”. The framework is downloaded on the next start and kept up to date. Plugins go into the folder carbon/plugins or oxide/plugins as .cs files.

    How many players fit on my server?

    No plan limits your slots – you set the maximum yourself in the startup settings. As a guide, Advanced is sized for about 100, Premium for about 200 and Community for about 250 players. What your server really carries depends on map size and plugins.

    Can I set map size and seed myself?

    Yes. Map size anywhere between 1000 and 6000, any seed you like. Both are in the startup settings and apply from the next restart.

    What happens when Rust updates?

    On every start your server fetches the current Rust and – if you use one – the current Carbon or Oxide. So after an update a restart is all it takes, and you can schedule that in the panel.

    Can I change or extend later?

    Yes. You move to a larger plan at any time and at once, the difference is charged pro rata; to a smaller one at the end of the term. Or you add memory, cores or storage one by one with “Extend your server”.

    Is there a minimum term?

    With monthly billing you can cancel your plan monthly. Longer terms can be chosen as well; then the agreed term applies.

    Ready for the next wipe?

    Pick a plan, pay – your server sets itself up.