Basic
For you and a handful of friends.
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Choose plan – Palworld Basic- Sized forabout 8 players
- Memory8 GB
- vCores2
- NVMe storage20 GB
- Backup slots2
- Ports1
Halloween at Nexthosting: 10% off game servers with the code – until November 1
A world of your own for you and your friends – it keeps running while you are offline. You don’t pay for slots: how many may play is yours to set.
€21.99 /month · 12 GB RAM · sized for about 16 players
Start with Advancedyour-ip:portThis is how your server appears in the list of community servers. Name, description, password and player count are set in the panel.
Four campsites that grow with your group. You don’t pay for slots – you set the player count yourself (up to 32, Palworld allows no more). The seats by the fire show how many players a plan is sized for.
For you and a handful of friends.
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Choose plan – Palworld BasicFor the bigger group – with room for guests.
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Choose plan – Palworld AdvancedFor a steady community.
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Choose plan – Palworld PremiumFor the full server: 32 players is the most Palworld allows.
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Choose plan – Palworld CommunityPrices for monthly payment, final prices (no VAT under § 19 UStG), no setup fee. Up to 15 % less when you pay in advance – the prices per term are on the product page. The player counts are guide values derived from memory and cores – nothing is capped. In every plan: a player count you set yourself, console, file manager and SFTP, the community list and all world settings.
How fast experience comes, how long the night lasts, what stays behind when you die: set the pegs the way your group wants to play. Next to them is what you enter in the settings file.
A sketch: this is how day and night shift against the game’s default. It does not show the length in minutes.
ExpRateExperience comes as fast as usual.
PalCaptureRateThe chance to capture is as usual.
DayTimeSpeedRateThe day lasts as long as usual.
NightTimeSpeedRateThe night lasts as long as usual.
DeathPenaltyWhoever dies drops everything – including the Pals in the team.
In the file manager under Pal/Saved/Config/LinuxServer
ExpRate=1.000000 PalCaptureRate=1.000000 DayTimeSpeedRate=1.000000 NightTimeSpeedRate=1.000000 DeathPenalty=All
OptionSettings=(. Find the key and replace the value behind it. Keep the line in one piece.Nexthosting Schutz
Every game server at Nexthosting is protected against DDoS attacks at no extra cost. With a dedicated IP address, your server gets a filter all to itself – and you get the panel where you watch every attack bounce off.
All quiet. Blue means your players. They walk through the gate – that is your server's port.
Example, no real data
Moving example from the protection panel: small squares run towards a wall. Blue squares – the players – pass through the gate to the server, during an attack too. Sand-coloured squares – the attack – get stuck at the wall.
Senders that open connections in bulk are locked out automatically while an attack is running. You lift any lock with one click.
Existing connections are never cut. Regulars – anyone who has spent a while on your server – get in straight away, even in the middle of an attack.

The map shows the traffic to your server, country by country. Block a country with one click – or allow only the ones you choose. If you like, the protection blocks attacking countries by itself while an attack is running.

Course, waves and senders, minute by minute – as a PDF and as a table. One click reports the attack to Nexthosting: an urgent notice at once, followed by a full report as a PDF. On request with a confirmation you can hand to the police or other authorities.

Three protection levels – and if you like, the protection tightens by itself when an attack starts. You are told by e-mail and Discord as soon as an attack begins and when it is over. Plus: a test of the protection at the push of a button, co-managers for your community's admins, and traffic per port.
You pick the dedicated IP address as an add-on while ordering. Server location: a data centre in Germany.
You open the panel straight from your customer account. There you decide what your server is called and who may join – and do in the browser what would otherwise need a command line.
You set these in the panel and change them whenever you like. Shown here as an example with your choices from above.
Info, ShowPlayers or Save.



Screenshot from the Nexthosting panel (shown in German). Arrow keys switch between the areas.
Your players can see for themselves whether the server is up and how full it is right now.
Included with every game server at no extra charge, you switch it on in the panel. Player count and map are available for games with a server query, online or offline is always shown.
Example: a Discord channel shows the status message of a server with 12 of 50 players, ping, uptime and address. Below it is a forum post whose signature contains the status banner of the same server. Both show the same player count.
What you want to know before ordering.
Your question is not here? Write to us
After payment your server sets itself up: it downloads Palworld and starts. You open the panel straight from your customer account.
As many as you set. You enter the maximum number of players yourself in the startup settings – up to 32, Palworld allows no more. You don’t pay for slots with us: the plans differ only in memory, cores and storage.
As a guide, Basic is sized for about 8, Advanced for about 16, Premium for about 24 and Community for about 32 players. If it gets tight, you move to a larger plan or add memory and cores one by one.
In two ways: they look for your server name in the game’s list of community servers – or they enter your server’s address there directly. The address is shown in the panel.
Whether your server is listed is a switch in the startup settings. That is also where you set a password if only your own people should get in.
In the file PalWorldSettings.ini. You find it in the file manager under Pal/Saved/Config/LinuxServer. Stop the server, replace the value behind the key, save, start.
Which keys these are and what to enter is shown by the peg board further up.
On every start your server checks for an update and fetches it. So after a game update a restart is all it takes – and you can set that up as a schedule in the panel.
In the panel you back up your server with one click or set up a schedule yourself. Depending on the plan you have 2 to 5 backup slots. When you press Stop, your server saves the world before it shuts down.
Yes. You move to a larger plan at any time and at once, the difference is charged pro rata; to a smaller one at the end of the term. Or you add memory, cores or storage one by one with “Extend your server”.
With monthly billing you can cancel your plan monthly. Longer terms can be chosen as well; then the agreed term applies.