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Halloween at Nexthosting: 10% off game servers with the code – until November 1

Rent a Satisfactory Server

A world that does not depend on your computer: your crew keeps building even when you are not online. You do not pay for slots – how many build along is yours to set.

Where do you start?
Which game version?
Plan

€19.99 /month · 12 GB RAM · about 4 players

Start with Advanced
  • Cancel monthly
  • DDoS protection at no extra cost
  • Data centre in Germany
TitlePlant North
PlanAdvanced
BeltMark 2
Game versionStable
Server ManagerDetail A · Preview
Plant NorthAddress from the panel
Server name
Plant North
Address and port
shown in your panel
Maximum players
you set it yourself
Game version
Stable

A sketch of the Server Manager in the game: that is where you add your server, give it its name and create the session. Address and port are shown in your panel.

Four tiers

Just like the conveyor belt: every mark carries more. You do not pay for slots – you set the number of players yourself in the startup settings. The drawing is to scale: length is memory, every lane a core; the parts show roughly how many players the plan is sized for.

Basic

For starting out with two to four.

€12.99/month

cancel monthly

Choose plan – Satisfactory Basic
  • Sized forabout 4 players
  • Memory8 GB
  • vCores2
  • NVMe storage15 GB
  • Backup slots2
  • Ports2
Popular

Advanced

For about four – with more headroom for big factories.

€19.99/month

cancel monthly

Choose plan – Satisfactory Advanced
  • Sized forabout 4 players
  • Memory12 GB
  • vCores3
  • NVMe storage20 GB
  • Backup slots3
  • Ports2

Premium

For about eight on one world.

€24.99/month

cancel monthly

Choose plan – Satisfactory Premium
  • Sized forabout 8 players
  • Memory16 GB
  • vCores4
  • NVMe storage25 GB
  • Backup slots4
  • Ports2

Community

For about twelve and a factory without end.

€31.99/month

cancel monthly

Choose plan – Satisfactory Community
  • Sized forabout 12 players
  • Memory20 GB
  • vCores5
  • NVMe storage30 GB
  • Backup slots5
  • Ports2

Prices for monthly payment, final prices (no VAT under § 19 UStG), no setup fee. Up to 15 % less when you pay in advance – the prices per term are on the product page. The player counts are guide values and depend on how big your factory gets. In every plan: a number of players you set yourself, stable version or Experimental, console, file manager and SFTP.

When the factory grows: changes to the plan

Extend your server
Add memory, cores or storage one by one – permanently and without changing plans.
Boost
More memory and CPU power for exactly the time you need it. At the weekend, for example, when everyone is building at once.
Change plans
Up at any time and at once, the difference is charged pro rata. Down at the end of the term.
Pause your server
Taking a break from building? While your server is paused you only pay for keeping your data – and you resume whenever you like.

How to get onto your server

Satisfactory has a menu of its own for this: the Server Manager. The flowchart shows the way to your first shift – and what you need from us along the way.

  1. Server orderedAfter payment it sets itself up and starts.

    Customer accountYou open the panel straight from your customer account. That is where you find the address and port of your server.

  2. Open the Server ManagerIn the main menu of Satisfactory. There you choose “Add Server”.
  3. Enter address and portOnce confirmed, your server is listed in the Server Manager.

    PanelAddress and port are shown in the panel next to your server. Enter exactly these two values.

  4. Claim the serverOn the first connection you give the server its name and set the admin password.Name Plant North

    Do it right awayClaim the server straight after setup. As long as it belongs to no one, anybody who knows the address can do so.

  5. New world or your own save?
  6. Create a sessionUnder “Create Game” you pick the starting area and give the session a name.
    or
    Upload a saveUnder “Manage Saves” you upload a save from your computer and start it.

    File managerSaves are stored as .sav files on your server. You download them in the file manager or via SFTP – before switching to Experimental, for example.

  7. JoinYour fellow players enter the same address. If you want a password for players, set it in the settings of the Server Manager.

What you set in the panel

The startup settings of your server as a circuit diagram. Each one applies from the next start.

  • Maximum playersDefault: from 1

    You do not pay for slots: you set yourself how many may build at the same time.

  • Update on startDefault: on

    On every start your server fetches the current version of the game.

  • Game versionDefault: Stable

    Stable or Experimental. All players need the same version as the server.

  • Saves keptDefault: 3

    This many of the game’s automatic saves stay on the server.

  • Connection timeoutDefault: 30 s and 20 s

    While joining and during the game. Raise it if players lose the connection while a big factory is loading.

  • Verify game filesDefault: off

    Checks the game files on start and downloads damaged ones again.

Nexthosting Schutz

Players stay connected. Flooders get locked out.

Every game server at Nexthosting is protected against DDoS attacks at no extra cost. With a dedicated IP address, your server gets a filter all to itself – and you get the panel where you watch every attack bounce off.

All quiet. Blue means your players. They walk through the gate – that is your server's port.

Example, no real data

Arriving right now242
Turned away1
Let through238
packets per second

Moving example from the protection panel: small squares run towards a wall. Blue squares – the players – pass through the gate to the server, during an attack too. Sand-coloured squares – the attack – get stuck at the wall.

Sand stays outside

Senders that open connections in bulk are locked out automatically while an attack is running. You lift any lock with one click.

Blue keeps playing

Existing connections are never cut. Regulars – anyone who has spent a while on your server – get in straight away, even in the middle of an attack.

Your situation room

Protection panel, tab "Herkunft" (origin): world map with traffic by country, three blocked countries hatched in red, next to it the strongest countries of origin.

You see where it comes from

The map shows the traffic to your server, country by country. Block a country with one click – or allow only the ones you choose. If you like, the protection blocks attacking countries by itself while an attack is running.

Protection panel, page of one attack: "Vorbei. Der Angriff dauerte 22 minutes" (over, the attack lasted 22 minutes), below it the course – above the line what did not get through, below what was let through – and the attack in figures.

Every attack is put on record

Course, waves and senders, minute by minute – as a PDF and as a table. One click reports the attack to Nexthosting: an urgent notice at once, followed by a full report as a PDF. On request with a confirmation you can hand to the police or other authorities.

Protection panel, tab "Einstellungen" (settings): the three protection levels as pictures of the wall with gates of different width, below them the switches for what the protection does by itself during an attack.

You decide how strict

Three protection levels – and if you like, the protection tightens by itself when an attack starts. You are told by e-mail and Discord as soon as an attack begins and when it is over. Plus: a test of the protection at the push of a button, co-managers for your community's admins, and traffic per port.

What the protection costs

With every game server
The data centre's basic protection against DDoS attacks. At no extra cost.
With a dedicated IP address
A filter for your address alone, and the protection panel with it – for €3.79 a month plus a one-time setup fee of €4.99, with no further charge. Usually set up within a few minutes; you can also add it later.
Order a Satisfactory serverCompare plans

You pick the dedicated IP address as an add-on while ordering. Server location: a data centre in Germany.

The panel: your control room

The parts list shows what comes with every Satisfactory server. The pictures are taken from the real panel.

Game server panel: console with live output and usage

Screenshot from the Nexthosting panel (shown in German). Arrow keys switch between the areas.

  1. SchedulesA restart or a backup at fixed times – you set them up in the panel yourself.
  2. Crash noticeIf your server crashes you are told, if you like: by e-mail or Discord.
  3. AccessYou open the panel with one click from your customer account.

Included for free: your server’s live status

Your players can see for themselves whether the server is up and how full it is right now.

In Discord
A message in your channel that updates itself: status, players, map and address. No bot needed.
On websites and forums
A banner as an image, for a signature for example. You copy the embed code in the panel.

Included with every game server at no extra charge, you switch it on in the panel. Player count and map are available for games with a server query, online or offline is always shown.

Example: a Discord channel shows the status message of a server with 12 of 50 players, ping, uptime and address. Below it is a forum post whose signature contains the status banner of the same server. Both show the same player count.

Frequently asked questions

What factory planners want to know before ordering.

Your question is not here? Write to us

How quickly is my Satisfactory server ready?

After payment your server sets itself up and starts. On the first start it downloads the game, which takes a little while. You open the panel straight from your customer account; address and port are shown there.

How do I connect to my server?

In the main menu of Satisfactory you open the Server Manager, add a server and enter the address and port from your panel. The first time, you claim the server: you give it a name and set an admin password. After that you create a session or upload a save.

Can I keep playing my own save?

Yes. In the Server Manager, under “Manage Saves”, you upload a save from your computer to the server and start it there. Saves are stored as .sav files on your server – you can reach them at any time in the file manager or via SFTP.

How many players can build together?

You do not pay for slots with us: how many may build at the same time is something you set yourself in the startup settings in the panel. The plans differ only in memory, cores and storage.

As a guide, Basic is sized for about four players, Advanced for about four as well – with more headroom for big factories –, Premium for about eight and Community for about twelve. What your server really carries depends above all on how big your factory gets.

Do you also run the Experimental version?

Yes. In the startup settings in the panel you switch the game version from “public” to “experimental”. On the next start your server downloads that version. Back up your state first – and keep in mind that all players need the same version.

What happens when Satisfactory updates?

On every start your server fetches the current version of the game; you can switch that off in the startup settings. So after an update a restart is all it takes, and you can set that up as a schedule in the panel.

How are my saves protected?

Satisfactory saves the running session by itself at intervals. How many of these saves your server keeps is set in the startup settings – the default is three.

For a backup of the whole server every plan has backup slots: you back up with one click or set up a schedule in the panel yourself.

Can I change plans or cancel later?

You move to a larger plan at any time and at once, the difference is charged pro rata; to a smaller one at the end of the term. Or you add memory, cores or storage one by one with “Extend your server”. With monthly billing you can cancel your plan monthly.

The plan is drawn. Break ground?

Pick a plan, pay – your server sets itself up.

TitlePlant North
PlanAdvanced
Price per month€19.99
Sized forabout 4 players
Game versionStable
Drawn byYou
Checked byNexthosting
Approval