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Halloween at Nexthosting: 10% off game servers with the code – until November 1

Rent a Sons of the Forest server

Rent your own Sons of the Forest server: You pay for hardware, not slots. Up to eight players build and survive together on an island full of cannibals – and when you stop it, your server saves your world so you can pick up where you left off.

Plan

€15.99 /month · approx. 8 players

Start with Advanced
  • Cancel monthly
  • DDoS protection included
  • Server in Germany

This is how your server announces itself – at first as “Neuer Server von Nexthosting”; you change the name in the startup settings. According to the developer, you can also find it in the server list by its IP address or connect directly with its IP address and port.

Sons of the Forest server: plans and prices

Every plan includes DDoS protection, the panel and hosting in Germany. The plans differ in hardware – we do not limit slots.

8

Basic

For small sessions with friends.

€12.99/month

cancel monthly

Choose plan
  • Players (guide value)approx. 4
  • RAM8 GB
  • vCores2
  • NVMe20 GB
  • 2 backup slots
Popular

Advanced

For regular groups and weekly sessions.

€15.99/month

cancel monthly

Choose plan
  • Players (guide value)approx. 8
  • RAM10 GB
  • vCores3
  • NVMe25 GB
  • 3 backup slots

Included in every plan

  • DDoS protectionIncluded with every server at no extra charge. With your own IP address: your own filter and protection panel.
  • Backups2 to 3 backup slots depending on the plan – with one click or on your own schedule.
  • Console and filesLive console, file manager in the browser and SFTP.
  • Grows with youAdd RAM, cores or storage one by one – for good, or as a boost just for one evening.
  • Co-adminsSeparate logins for friends and admins, with exactly the permissions you grant.
  • Personal supportMon–Fri 9 a.m.–6 p.m. by ticket.

13th-generation Intel processorDDR4 memoryNVMe SSDData center in GermanyAvailability as set out in the Service Level Agreement

With monthly billing you can cancel monthly. Up to 15% cheaper when you pay in advance. Final prices, no setup fee. Player numbers are guide values – you set the maximum yourself.

Set up and manage your Sons of the Forest server

Real screenshots from the game server panel. Everything runs in the browser – no FTP program and no SSH.

Console in the Nexthosting game server panel: live output of an example server, command line and CPU, RAM and storage usage

Screenshot from the Nexthosting panel (example server). Arrow keys switch between the areas.

Settings you control

  • Server nameThis is how your server appears in the server list. The default is “Neuer Server von Nexthosting”.
  • Player countFrom 1 to 8 players at the same time – the game does not allow more.
  • Server passwordLeave it empty and your server is open. Letters, digits, hyphens and underscores are allowed, up to 32 characters.
  • DifficultyNormal, Hard, Hard Survival, Peaceful or Custom. It applies when a new world is created; an existing world keeps its mode.
  • AdminsYou enter your admins’ Steam64 IDs. Your server adds them to its admin list on every start.
  • World and updatesUp to 30 worlds: you choose which one your server loads or creates. On every start, it also checks Steam for a new version – you can turn that off.

All of this is in the panel under “Startup settings” and applies on every start. According to the developer, you set the individual “Custom” values, the save interval and rules such as tree regrowth in the serverconfig/dedicatedserver.cfg file – your server keeps these lines.

Join a Sons of the Forest server: list or IP

According to the developer, you will find your server in the in-game server list. If you know the IP address and port, you can also connect directly – without waiting for the whole list to load.

Through the server list

  1. In the Sons of the Forest multiplayer menu, open the list of dedicated servers.
  2. Find your server with the search field – it searches by name and also by IP address.
  3. Join. If your server has a password, the game asks for it when you connect.

This is how the developer describes it. Servers where you already have a save are listed at the top.

Directly by IP address and port

  1. Note the IP address and port of your server from the panel.
  2. In the multiplayer menu, choose the direct connection.
  3. Enter both separated by a colon, such as IP-address:port, and connect.

The developer specifies the game port for this – that is the port your panel shows.

Nexthosting Schutz

Players stay connected. Flooders get locked out.

Every game server at Nexthosting is protected against DDoS attacks at no extra cost. With a dedicated IP address, your server gets a filter all to itself – and you get the panel where you watch every attack bounce off.

All quiet. Blue means your players. They walk through the gate – that is your server's port.

Example, no real data

Arriving right now242
Turned away1
Let through238
packets per second

Moving example from the protection panel: small squares run towards a wall. Blue squares – the players – pass through the gate to the server, during an attack too. Sand-coloured squares – the attack – get stuck at the wall.

Sand stays outside

Senders that open connections in bulk are locked out automatically while an attack is running. You lift any lock with one click.

Blue keeps playing

Existing connections are never cut. Regulars – anyone who has spent a while on your server – get in straight away, even in the middle of an attack.

Your situation room

Protection panel, tab "Herkunft" (origin): world map with traffic by country, three blocked countries hatched in red, next to it the strongest countries of origin.

You see where it comes from

The map shows the traffic to your server, country by country. Block a country with one click – or allow only the ones you choose. If you like, the protection blocks attacking countries by itself while an attack is running.

Protection panel, page of one attack: "Vorbei. Der Angriff dauerte 22 minutes" (over, the attack lasted 22 minutes), below it the course – above the line what did not get through, below what was let through – and the attack in figures.

Every attack is put on record

Course, waves and senders, minute by minute – as a PDF and as a table. One click reports the attack to Nexthosting: an urgent notice at once, followed by a full report as a PDF. On request with a confirmation you can hand to the police or other authorities.

Protection panel, tab "Einstellungen" (settings): the three protection levels as pictures of the wall with gates of different width, below them the switches for what the protection does by itself during an attack.

You decide how strict

Three protection levels – and if you like, the protection tightens by itself when an attack starts. You are told by e-mail and Discord as soon as an attack begins and when it is over. Plus: a test of the protection at the push of a button, co-managers for your community's admins, and traffic per port.

What the protection costs

With every game server
The data centre's basic protection against DDoS attacks. At no extra cost.
With a dedicated IP address
A filter for your address alone, and the protection panel with it – for €3.79 a month plus a one-time setup fee of €4.99, with no further charge. Usually set up within a few minutes; you can also add it later.
Order a Sons of the Forest serverCompare plans

You pick the dedicated IP address as an add-on while ordering. Server location: a data centre in Germany.

Included for free: your server’s live status

Your players can see for themselves whether the server is up and how full it is right now.

In Discord
A message in your channel that updates itself: status, players, map and address. No bot needed.
On websites and forums
A banner as an image, for a signature for example. You copy the embed code in the panel.

Included with every game server at no extra charge, you switch it on in the panel. Player count and map are available for games with a server query, online or offline is always shown.

Example: a Discord channel shows the status message of a server with 12 of 50 players, ping, uptime and address. Below it is a forum post whose signature contains the status banner of the same server. Both show the same player count.

Frequently asked questions about your Sons of the Forest server

Costs, setup, player numbers and cancellation – answered briefly.

From €12.99 per month (Basic plan). The largest plan, Advanced, costs €15.99 per month. The plans differ in memory, cores and storage. These are final prices, and there is no setup fee.

After payment, your server sets itself up. You open the panel straight from your customer account.

According to the developer, you connect directly in the game’s multiplayer menu: enter your server’s IP address and port separated by a colon, such as IP-address:port. You can find both in your panel; the port there is the game port the developer specifies. Alternatively, type the IP address into the search field of the server list.

Enter your Steam64 ID in the startup settings under “Owner Steam IDs” and restart the server. It adds the ID to the serverconfig/ownerswhitelist.txt file; entries already in the file are kept. To find your Steam ID, click your name at the top right in Steam, then Account Details.

According to the developer, you then open the player list from the pause menu in the game. There you can promote players to admins or demote them to guests, kick guests, and ban or unban them. Everyone on the list has the highest permissions – only add people you trust.

At a fixed interval that you set with SaveInterval in the dedicatedserver.cfg, and every time you stop the server in the panel. A reinstall keeps your settings and saves.

The worlds are in the serverconfig/Saves/DedicatedServer/Multiplayer folder, each in a folder named with its number. You choose which one your server loads in the startup settings under “Save Slot”.

According to the developer, yes. You set player-versus-player (PvP) damage in the game’s multiplayer admin menu. You allow cheats with “Custom” in the dedicatedserver.cfg file before a new world is created; when they are off, other players cannot use the game console.

We do not limit slots – you pay for hardware. The player numbers on the plans are guide values; how many your server really handles depends on your world, your buildings and the number of active players. Sons of the Forest allows up to 8 players at the same time; you set the number in the startup settings.

Yes. You can upgrade at any time; the change takes effect immediately and the difference is charged pro rata. Downgrades take effect at the end of the term. You can also add just RAM, cores or storage. Your data stays in place.

Yes. You book your own IP address as an add-on to your server. With it, you get up to 100 ports of your choice and the protection panel.

Yes, in every plan. Backup slots: Basic 2, Advanced 3. Back up with one click or set up your own schedule in the panel; restoring also takes one click.

In a data center in Germany. What applies to availability is set out in the Service Level Agreement.

Yes. With monthly billing you can cancel your server monthly. Paying in advance makes it up to 15% cheaper; the chosen term then applies. If you only need a break, you can pause the server – then you pay only for keeping your data.

Back to the island

Choose a plan, pay – your server sets itself up.